// Passing structs via FFI should work regardless of whether
// they get passed in multiple registers, byval pointers or the stack

#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(C)]
struct Rect {
    a: i32,
    b: i32,
    c: i32,
    d: i32,
}

#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(C)]
struct BiggerRect {
    s: Rect,
    a: i32,
    b: i32,
}

#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(C)]
struct FloatRect {
    a: i32,
    b: i32,
    c: f64,
}

#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(C)]
struct Huge {
    a: i32,
    b: i32,
    c: i32,
    d: i32,
    e: i32,
}

#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(C)]
struct FloatPoint {
    x: f64,
    y: f64,
}

#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(C)]
struct FloatOne {
    x: f64,
}

#[derive(Clone, Copy, Debug, PartialEq)]
#[repr(C)]
struct IntOdd {
    a: i8,
    b: i8,
    c: i8,
}

#[link(name = "test", kind = "static")]
extern "C" {
    fn byval_rect(a: i32, b: i32, c: i32, d: i32, e: i32, s: Rect);

    fn byval_many_rect(a: i32, b: i32, c: i32, d: i32, e: i32, f: i32, s: Rect);

    fn byval_rect_floats(
        a: f32,
        b: f32,
        c: f64,
        d: f32,
        e: f32,
        f: f32,
        g: f64,
        s: Rect,
        t: FloatRect,
    );

    fn byval_rect_with_float(a: i32, b: i32, c: f32, d: i32, e: i32, f: i32, s: Rect);

    fn byval_rect_with_many_huge(a: Huge, b: Huge, c: Huge, d: Huge, e: Huge, f: Huge, g: Rect);

    fn split_rect(a: i32, b: i32, s: Rect);

    fn split_rect_floats(a: f32, b: f32, s: FloatRect);

    fn split_rect_with_floats(a: i32, b: i32, c: f32, d: i32, e: f32, f: i32, s: Rect);

    fn split_and_byval_rect(a: i32, b: i32, c: i32, s: Rect, t: Rect);

    fn split_ret_byval_struct(a: i32, b: i32, s: Rect) -> Rect;

    fn sret_byval_struct(a: i32, b: i32, c: i32, d: i32, s: Rect) -> BiggerRect;

    fn sret_split_struct(a: i32, b: i32, s: Rect) -> BiggerRect;

    fn huge_struct(s: Huge) -> Huge;

    fn float_point(p: FloatPoint) -> FloatPoint;

    fn float_one(f: FloatOne) -> FloatOne;

    fn int_odd(i: IntOdd) -> IntOdd;
}

fn main() {
    let s = Rect { a: 553, b: 554, c: 555, d: 556 };
    let t = BiggerRect { s: s, a: 27834, b: 7657 };
    let u = FloatRect { a: 3489, b: 3490, c: 8. };
    let v = Huge { a: 5647, b: 5648, c: 5649, d: 5650, e: 5651 };
    let p = FloatPoint { x: 5., y: -3. };
    let f1 = FloatOne { x: 7. };
    let i = IntOdd { a: 1, b: 2, c: 3 };

    unsafe {
        byval_rect(1, 2, 3, 4, 5, s);
        byval_many_rect(1, 2, 3, 4, 5, 6, s);
        byval_rect_floats(1., 2., 3., 4., 5., 6., 7., s, u);
        byval_rect_with_float(1, 2, 3.0, 4, 5, 6, s);
        byval_rect_with_many_huge(v, v, v, v, v, v, Rect { a: 123, b: 456, c: 789, d: 420 });
        split_rect(1, 2, s);
        split_rect_floats(1., 2., u);
        split_rect_with_floats(1, 2, 3.0, 4, 5.0, 6, s);
        split_and_byval_rect(1, 2, 3, s, s);
        split_rect(1, 2, s);
        assert_eq!(huge_struct(v), v);
        assert_eq!(split_ret_byval_struct(1, 2, s), s);
        assert_eq!(sret_byval_struct(1, 2, 3, 4, s), t);
        assert_eq!(sret_split_struct(1, 2, s), t);
        assert_eq!(float_point(p), p);
        assert_eq!(int_odd(i), i);

        // MSVC/GCC/Clang are not consistent in the ABI of single-float aggregates.
        // x86_64: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=82028
        // i686: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=82041
        #[cfg(not(all(windows, target_env = "gnu")))]
        assert_eq!(float_one(f1), f1);
    }
}
